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Lone Echo – Announcement Trailer

October 10, 2016 in 3d Animation, Featured, games

I’m extremely excited to show the announcement Trailer for our newest game Lone Echo. This is the game I’ve been working on since we wrapped on The Order:1886. What the company is doing with this game and how it’s pushing the boundaries or VR is truly amazing and I’m very proud to be a part of that.

Check it out! If you want to learn more about the game please follow this link to our companies Lone Echo website.
http://www.loneecho.com/

Announcement Trailer | Deformers

September 16, 2016 in Editing, Featured, games

We just Announced our latest title here at Ready at Dawn.  It’s a super fast paced King of the Hill multiplayer game.  100 percent physics based the animation team hasn’t created a single animation for this game.  Thankfully i was ale to lend a hand by creating this video for it!

 

Can’t wait for everyone to get their hands on it 🙂

If you want to learn more about the game please check out our website!

deformers.com

Ready at Dawn is Hiring

October 19, 2015 in 3d Animation, Blogging, Featured

Hi guys, Ready at Dawn is currently hiring. If you’re looking let me know. I’ve been here for years and love it. Sadly, nothing for animation, but plenty of other positions are currently open. Email me if you have any questions. I’ll make sure your info/resume gets to the right person.

 

020Benefits / Perks

• Medical, Dental and Vision Benefits
• 401K Plan with Employer Match
• Paid Time Off, Holiday Shutdown, Sick Days, and Conference Days
• Relocation Assistance
• Education Allowance
• On-Campus Fitness Center
• Stocked Kitchen with Fresh Fruit, Snacks, and Beverages
• Employee Referral Program

 

Check out our available positions here.

http://www.readyatdawn.com/careers-main/

Please pass this along to any friends interested.

The Order:1886 Siggraph 2015 Edit

August 26, 2015 in 3d Animation, Editing, Featured

Ready at Dawn had a big presence at Siggraph 2015.

We presented six original talks ranging from Real-Time Transformations, Advanced lighting to Texturing.

To celebrate that presence, I was asked to create a short montage of our game that would show off some of the amazing work we all put into this beautiful game.

The music is “One Man Army” from The Order:1886’s Original Soundtrack

The Order: 1886 – Animation Reel

March 20, 2015 in 3d Animation, Featured

Here’s some of my collection of work from The Order : 1886.  In additional to these animations, I worked with the rest of the in-game animation team to create 1000’s of animations for this game.  Most of those animations were created in a very collaborative environment. Multiple animators would animate the same files to move animations through the pipeline.  I can’t say enough how thankful I am to have been on this project.

Shot Breakdown
0:00 – Titles – Shot the light leaks with my own camera and used some stock Particle footage from videocopilot to try to make my name interesting 🙂
0:07 – Boss Fight branching QTE – Lycan is keyed, and although the player started with mocap he eventually become all keyed for this animation as well. Camera used mocap that was also polished.
0:13 – Melee Attack – Both characters use Mocap which was cleaned up and polished for contacts & clarity. Camera hand keyed
0:18 – Lycan Attack Hit – Lycan is keyed, Player uses Mocap that was cleaned up and polished.
0:21 – Boss Fight branching QTE – Lycan is keyed, and the player uses mocap with a heavy amount of keyed love. Rubble is all hand keyed. Camera used mocap that was also polished.
0:37 – Stealth Melee Kill – Both characters use Mocap which was cleaned up and polished for contacts & clarity. Camera hand keyed
0:43 – Lycan soldier Execute – Lycan is keyed on a very cool transforming rig, and the player uses mocap that was cleaned up and polished.
0:51 – Boss Fight branching QTE – Lycan is keyed, and the player uses mocap with a heavy amount of keyed love. Rubble is all hand keyed. Camera used mocap that was also polished.
1:03 – Lycan Kill – Lycan is keyed, and the player uses mocap with a heavy amount of keyed love. Camera used mocap that was also polished.
1:06 – Lycan Plank Attack – Lycan is keyed, and the player uses mocap that was cleaned up and polished. Camera used mocap that was also polished.
1:13 – Stealth Melee Kill – Both characters use Mocap which was cleaned up and polished for contacts & clarity. Camera hand keyed
1:19 – Lycan Attack Miss – Lycan is keyed, Player uses Mocap that was cleaned up and polished. Camera hand keyed
1:21 – Near Cover Melee Kill – Both characters use Mocap which was cleaned up and polished for contacts & clarity. Camera hand keyed
0:51 – Boss Fight branching QTE – Lycan is keyed, and the player is mocap and keyed.
1:28 – Near Cover Melee Kill – Both characters use Mocap which was cleaned up and polished for contacts & clarity. Camera hand keyed
1:33 – Stealth Melee Kill – Both characters use Mocap which was cleaned up and polished for contacts clarity. Camera hand keyed
1:36 – Area Transition Cutscene – A mix of multiple mocap traversal files, and polish to create this one. Camera hand keyed
1:40 – Area Transition Animation – Player is hand keyed! No Mocap. One of the few in the game! haha. Camera hand keyed
1:43 – Ladder Interact – A mix of multiple mocap files, and polish to create this one. Camera hand keyed
1:47 – Near Cover Melee Kill – Both characters use Mocap which was cleaned up and polished for contacts & clarity. Camera hand keyed
1:51 – Titles – Shot the light leaks with my own camera and used some stock Particle footage from videocopilot to again try to make my name interesting.

Music by: Florence and the Machine – Howl

The Order: 1886 – Story Trailer

January 22, 2015 in 3d Animation, Featured

One month until release!  I’m so excited for everyone to get there hands on it.  I love these kind of story driven action adventure games.  It was amazing to work on this game the past three years 🙂

http://www.theordergame.com

Pre-order:
http://www.playstation.com/en-us/game…

Rated Mature: Blood and Gore, Intense Violence, Nudity, Sexual Content, Strong Language

©2015 Sony Computer Entertainment America LLC. The Order: 1886 is a trademark of Sony Computer Entertainment America LLC. Created and developed by Ready At Dawn Studios LLC.

The Order 1886 – Reveal Trailer

June 11, 2013 in 3d Animation, Featured

I’m so excited finally be able to show everyone the game I’ve been working on the past year.

The Order: 1886 is a brand new IP developed by Ready At Dawn Studios exclusively for the PS4.

If you want to learn more about The Order 1886 check out this article posted on Playstation.blog  In addition to that, IGN posted a video detailing a little more about our game as well 🙂

For More information and updates please follow the companies social media sites!
Website: www.readyatdawn.com
Twitter: @RAD_Studios
Youtube Channel: ReadyAtDawnStudios

April 6th became my new favorite day!

April 6, 2012 in 3d Animation, Featured

On Friday April 6th 2012 I accepted a Character animation position with ReadyAtDawn Studios. This closes out a crazy year of Freelance/Contract work. I am extremely excited about the new position and can’t wait to get started at the Studio.

Asked ReadyAtDawn's Producer Marc to capture the Happy moment!

My first official day is April 23rd and it can’t get here fast enough. The entire RAD team is extremely talented and I really believe this company is well on its way to becoming the next great developer.

If you’d like to read up on the history of ReadyAtDawn please check out this article.
Developer spotlight-ReadyAtDawn

 

 

Here’s an accolades video I found on IGN.com that shows just how well received their AAA games are 🙂

Warrior 3 Hit Combo Animation

March 8, 2012 in 3d Animation, Featured

I’ve been wanted to start uploading character animations on a regular basis so here goes. Using a character I modeled back in 2007(he’s dated I know…) I created this specific animation a few months ago and decided to render it out. It’s a good old fashion 3 hit combo. I’m hoping to return to this animation down the line and add in a character getting nailed by his hammer. It’s really short so I lengthened it a bit to hopefully allow it to run a little smoother.

Dueling Blades

February 14, 2012 in 3d Animation, Featured

HourBlast Games just released a trailer for its first social game, Dueling Blades.  Although the trailer doesn’t show a lot of animation, it does provide a good interpretation of what can be expected from the game.  Releasing on facebook in March, Dueling Blades is a fully 3d social game that runs on the Unity 3D engine.  This allows them to not only release on facebook, but mobile applications as well.

Being a PvP game at heart the games core is combat.  Animation wise this game was a dream come true because it was solely animated be me.  From the simplest idle animations to the most complex furies I had 100% control of the games animation feel and direction. We worked so closely together to create this game, and it’s been a lot of fun. Can’t wait until it gets released out to the masses!